Ricardo Miranda Zúñiga

Structural Patterns

Reflections on Art, Technology and Society

Archive for the ‘net_art’ Category

audiophile at RedLine’s “Press Play” Exhibition

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audiophile (2001)

audiophile (2001) The software presents remixes of the sounds of the city, from Managua, Nicaragua to Mexico City to Manhattan

My 2001 net.art project “audiophile” is on view as part of the exhibition titled “Press Play” curated by Ruth Bruno and Cortney Lane Stell. “Press Play” is collaboratively produced between RedLine and Denver Arts & Venues. The exhibition is on view at McNichols Civic Center Building 144 West Colfax (corner of West Colfax and Bannock) from March 21st through June 28th.

Curators Stell and Bruno describe the conceptual premise of the “Press Play”:

“Rules of games, like those found in video games, imply ethical models or boundaries to be kept within in daily societal interactions and experiences. These parameters often structure our actions, perspectives, and worldviews. The artists in Press Play use these normative tools as structure, starting points, or forces to push against in their work. While some artworks explore conventional modes of structured play, other works use ruled play systems in order to subvert these conventional models of participation and competition.”

Participating Artists: Mark Amerika, Molly Bounds, Brody Condon, Milton Croissant III, Humberto Duque, Joseph Farbrook, Miltos Manetas, Eva and Franco Mattes, Alex Myers, Chad Person, and Ricardo Miranda Zúñiga.

HTML5 Sketch – “God Walks”

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Over the last couple of years, I’ve been doing small web sketches comprised of photos that I’ve shot and animations or illustrations that I’ve done. Since the Charlie Hebdo attack, I’ve been thinking about God or higher being in its most popular forms which lead to a visual idea that I quickly assembled. Below is the rotoscope loop of a male nude walking with a rotation of the heads of primary religious figures as popularly depicted. And here’s the gif embedded in an HTML page with music and 3d effects walking through digital space…

God Walks

God Walks

Written by ricardo

January 19th, 2015 at 12:14 pm

U.S. Cuba Relations

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Normalizing Relations between adversary nations leads to diplomacy and understanding.

Normalizing Relations between adversary nations leads to diplomacy and understanding.


In 1972 President Richard Nixon took a dramatic first step toward normalizing relations with the communist People’s Republic of China. In 1985 Reagan saw Mikhail Gorbachev as a viable negotiating partner. In 1989 the Berlin Wall fell. By the end of 1991, the Soviet Union had dissolved. The normalization of relations between the United States and adversary countries tends to lead to diplomatic change and a working relationship that mutually benefits both countries. For Jeb Bush and Marco Rubio to not recognize this reflects an ignorance of international relations. Change can only come about through communication and understanding.

Written by ricardo

December 18th, 2014 at 1:41 pm

Metamorphosis of Ortega into Somoza

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With each manipulation of the Nicaraguan constitution by Ortega and the Sandinista party, I feel a deep sadness for the impoverished country. I am also dumbfounded at the short-sightedness of the ruling party and the ignorant avarice of Daniel Ortega who will not hand over the political reigns of the country to a new generation. Prosperity has been illusive to this small country that has suffered a long-lasting dictatorship, natural disaster, a popular revolution and seemingly inherent political corruption. If only a true leader would emerge who seeks an end to corruption and the engineering of a society striving for the well-being of all its people. Unfortunately, since the Nicaraguan National Assembly elected to eliminate presidential term limits, an end to poverty and corruption appears as distant as the worst period of the Somoza dynasty. Ortega has effectively become Somoza.

Written by ricardo

May 27th, 2014 at 11:50 am

New Helsinki Web Sketch

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As I continue to play with WebGL and the three.js library, I will generate compositions from photographs taken in Helsinki (until I run out of photos that I like). Check out the latest page and click through all the sketches.

Written by ricardo

February 21st, 2014 at 9:22 am

Helsinki Web Sketches

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Helsinki Sketch

A composition with photography, three.js and rotoscope animation

Through the BOMBLOG, I just launched a series of compositions titled “Helsinki Web Sketches” that combine photos that I took during a residency at HIAP with WebGL code using three.js, rotoscope animations and video. Interact with the pages and click through them to see the various sketches.

The Helsinki Web Sketches are designed for modern desktop browsers that support WebGL.

Helsinki Web Sketches

Click the water to continue in this Sketch

Written by ricardo

December 16th, 2013 at 10:17 am

Play the NSA Game

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NSA Game

Don’t make the wrong choice! Pick the word that isn’t on the NSA surveillance list.

Play the NSA Game by choosing which word is a “Terrorist Threat or Harmless Phrase?” an NSA word guessing game. You will see two words, one is listed in the NSA’s watch list, the other is not, can you guess which one is not listed? The two words are set against a blue sky background with puffy clouds, flying birds, green grass and a nice tree. However, every time that you guess wrong a hidden image below the natural landscape is revealed, a dark image of a surveillance society.

Four wrong guesses and the natural landscape is entirely gone, instead a Google search window appears with your bad picks filled into the search field… Click search and your IP may now be added to the NSA watch list as you search for key terms on the NSA database.

NSA Game

Once you loose the game, which you eventually will, your bad choices will be typed into a Google search field, click search and risk having your IP added to the NSA red list!

The project is a second of a series by artist Grayson Earle who a few weeks ago created NSA Haiku Generator that does just what the title describes. With both of these projects the artist is problematizing the fact that the NSA maintains such a list and the list itself. The games portray how inane the list is and contribute to their pointlessness by generating more searches with these terms by anyone playing the games.

See a physical installation by the artist titled “NSA Lights” at the Roosevelt House Public Policy Institute this Saturday, December 14th, 2013 located at 47-49 East 65th Street, New York as part of Hunter’s Integrated Media Arts MFA exhibition.

Written by ricardo

December 9th, 2013 at 10:44 pm

NSA Haiku by Grayson Earle

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NSA Haiku by Grayson Earle - nsahaiku.net

Artist and IMA MFA candidate Grayson Earle has just launched the NSA Haiku Generator. Set against a GIF-style rainbow sky background is a haiku composed of NSA watch words. The use of any of these 845 words or character combinations over internet communications can land one on the NSA’s terrorist watch list. Grayson Earle edited the list down to some 300 terms to construct haikus that poke fun at what seems like a ridiculously sweeping effort to construct a flawed terrorist watch list. As the artist states:

This web app uses the NSA’s database of terms which can land you as a suspected terrorist if you use them in electronic communication. Rather than being all ‘doom and gloom,’ I decided to make a game out of it. I’ve assigned each phrase a syllable count which enables you to create random haikus out of hundreds of words.

Click the haiku text to generate new haikus and then share them over various social media, to make the NSA list even more pointless.

The information page to the site also presents links to organizations that are taken a serious stance against the NSA monitoring of our electronic communications:
Fight For The Future
Electronic Frontier Foundation
Stop Watching.Us and the October 26th Rally in DC

Written by ricardo

October 23rd, 2013 at 9:43 am

Ivan Puig at MagnanMetz

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Ivan Puig's SEFT-1 probe

Ivan Puig’s SEFT-1 probe at MagnanMetz Gallery, Chelsea, NYC through March 9, 2013


Following the opening of Mexican artist Ivan Puig’s solo show at MagnanMetz gallery in New York City, Iggy and I visited with Puig and caught up regarding the SEFT-1 project (SEFT is an acronym for Sonda de Exploración Ferroviaria Tripulada or Manned Railway Exploration Probe). I first learned about the project in 2006 when Puig was just getting started on the concept of exploring abandoned railroads through out Mexico using a vehicle designed to travel the on the railroad tracks as well as car roads when necessary. Ivan was interested in seeing first hand what had happened to the communities that were built along the tracks and largely subsisted from the trains running throughout Mexico. Many of these communities are small rural populations that depended on the trains for various needs.

Puig spend a year traversing the abandoned railroad system with his half-brother Andrés Padilla Domene. As described on the exhibitions press release “The two set off from the National Museum of Art in Mexico City to begin their investigation of abandoned railways throughout Mexico and Ecuador, collecting evidence of their travels through photo, video and audio. Puig and Padilla Domene recorded contemporary landscapes, infrastructure and details of the everyday life of inhabitants to create a futuristic exploration of the countries’ pasts. Their progress has been consistently updated on the project’s website, www.seft1.com, where the public can follow the trajectory of the vehicle, view images of artifacts collected and listen to interviews with those they have met along the way.”

Iggy inside SEFT-1

Ivan taking a picture of Iggy inside SEFT-1, a special treat as he was allowed into the sculpture

Iggy inside SEFT-1

Iggy inside SEFT-1

It appears that the SEFT-1 will be traveling to the UK to explore abandoned railways throughout the British countryside sometime in the next year. By doing so, the artist will expand the archive of stories regarding locomotive technology and the communities surrounding the technology.

Written by ricardo

February 9th, 2013 at 9:48 am

Fun with Pixels

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Playing with Pixels

Use the mouse to scroll a sky of pixel elements


skyScape is the start to a JavaScript game engine.

Written by ricardo

March 2nd, 2012 at 7:56 pm