Archive for the ‘art_technology’ Category

EYEBEAM Benefit – April 21st

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EYEBEAM Benefit 2015

Eyebeam is a not-for-profit art and technology center that offers artists fellowships and residencies and presents new media exhibitions; it is one of a kind here in the U.S.. I have been an artist in residence and Eyebeam has always been supportive of my work. Although there are several art and technology institutions in Europe there are few to none in the United States that are dedicated to the creation and union of art and technology free of commercial interests. Please consider attending this important event or donating to Eyebeam. Below is the invitation.

Eyebeam’s first Award Benefit Celebrating Creativity and Courage in Art & Technology

21 April, 2015
6:00PM – 8:00PM

Sony Wonder Technology Lab
550 Madison Avenue (entrance on 56th Street)
New York, NY

For tickets please click here.

Join us at Eyebeam’s First Awards Benefit on 21 April! We will be honoring Ayah Bdeir and Trevor Paglen and featuring work by several current and recent Eyebeam artists.

Ayah Bdeir is being honored for enabling current and future generations to easily explore technology’s creative potential and Trevor Paglen for helping citizens understand the profound magnitude of digital surveillance through a variety of media. Together, their creative and provocative work demystifies public understanding of technology.

For more information see our announcement here.

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Eyebeam is a nonprofit artist colony and R+D lab that supports creative and risk-taking work at the intersection of art and technology. Eyebeam exposes diverse audiences to experimental and interdisciplinary work, providing an environment for dialogue, collaboration, learning and discovery.

www.eyebeam.org

Written by ricardo

April 14th, 2015 at 8:41 am

audiophile at RedLine’s “Press Play” Exhibition

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audiophile (2001)

audiophile (2001) The software presents remixes of the sounds of the city, from Managua, Nicaragua to Mexico City to Manhattan

My 2001 net.art project “audiophile” is on view as part of the exhibition titled “Press Play” curated by Ruth Bruno and Cortney Lane Stell. “Press Play” is collaboratively produced between RedLine and Denver Arts & Venues. The exhibition is on view at McNichols Civic Center Building 144 West Colfax (corner of West Colfax and Bannock) from March 21st through June 28th.

Curators Stell and Bruno describe the conceptual premise of the “Press Play”:

“Rules of games, like those found in video games, imply ethical models or boundaries to be kept within in daily societal interactions and experiences. These parameters often structure our actions, perspectives, and worldviews. The artists in Press Play use these normative tools as structure, starting points, or forces to push against in their work. While some artworks explore conventional modes of structured play, other works use ruled play systems in order to subvert these conventional models of participation and competition.”

Participating Artists: Mark Amerika, Molly Bounds, Brody Condon, Milton Croissant III, Humberto Duque, Joseph Farbrook, Miltos Manetas, Eva and Franco Mattes, Alex Myers, Chad Person, and Ricardo Miranda Zúñiga.

Eyebeam’s First Awards Benefit

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EYEBEAM'S First Ever Awards Benefit Announcement

Eyebeam’s First Awards Benefit

21 April, 2015
6:00PM – 8:00PM

Sony Wonder Technology Lab
550 Madison Avenue (@56th Street)
New York, NY

For tickets please click here: https://www.artful.ly/store/events/5306

Please join chair Marcy Bloom at a cocktail reception celebrating creativity & courage in art & technology at Eyebeam‘s first ever awards benefit.

Hosts:

Jed Alpert, Emma Canarick, James Clar, Samara Daly, Ed Davis, Leah Gauthier, Amy Kletnick, Steve Lambert, Zachary Lieberman, Ricardo Miranda Zuniga, David K. Park, Tatiana & Campion Platt, Brian Rosenzweig, Ellen Sandor, Marc Schiller, Joe Versace, Alex Villari, and Caroline Woolard in formation.

Eyebeam is the leading not-for-profit art and technology center in the US that provides a fertile context and state-of-the-art tools for digital research and experimentation. It is a lively incubator of creativity and thought, where artists and technologists actively engage with culture, addressing the issues and concerns of our time. Eyebeam challenges convention, celebrates the hack, educates the next generation, encourages collaboration, freely offers its contributions to the community, and invites the public to share in a spirit of openness: open source, open content and open distribution.

Eyebeam Awards Benefit 2015 v4

Written by ricardo

March 15th, 2015 at 7:35 pm

LU YANG: ARCADE at wallplay

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A week ago, I had the opportunity to see Lu Yang’s exhibition at wallplay in the Lower East Side. I was mesmerized by the work as it collapsed anime, gender politics and bioart. The exhibition consisted of incredibly detailed animations and prints, a video game, small 3D print sculptures of colorful monsters and photographs of a genderless individual dressed as an anime hero. The aesthetic is entirely informed by anime, at times extreme anime gore, but never for the sake of gore, the extreme laments lead one to question the essence of humanity in an era of increasing technological intervention.

The video game is presented in a traditional video game arcade with buttons (though only one works) and joystick by which the player controls a hero flying through a tunnel picking up red blood cells and staying away from cancer cells. The 3D printed sculptures consist of creatures from Lu Yang’s drawings and animations in physical form.

Lu Yang Reanmation

Reanimation!Underwater Zombie frog ballet!

Perhaps most striking are the photographs and videos of animatronic frog legs. Frogs commonly used for dissection are presented in a tank embedded with actuators to make the frog legs dance to the rhythm of music.

Reanimation!Underwater Zombie frog ballet! from LuYang.

Lu Yang’s work is provocative as she investigates the nature of the body and the union between human-made technology and the natural world. My one critique is that in some work the anime aesthetic overwhelms the work itself so that the content is muted by the language of anime.

Written by ricardo

November 14th, 2014 at 6:52 am

COMPUTER VIRUS CATALOG by Bas van de Poel

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IMPLANT rendered by Karborn

IMPLANT rendered by Karborn

This image is from “COMPUTER VIRUS CATALOG An illustrated guide to the worst viruses in computer history” founded and curated by Bas van de Poel. Submit more, grow the catalog!

Written by ricardo

September 15th, 2014 at 12:06 pm

On Transmitting Ideology at El Museo del Barrio

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On Transmitting Ideology

On Transmitting Ideology

11 radio guns from “On Transmitting Ideology” will be on view as part of the exhibition “PLAYING WITH FIRE: Political Interventions, Dissident Acts, and Mischievous Actions” curated by Nicolás Dumit Estévez at El Museo del Barrio from September 6, 2014 – January 3, 2015.

The installation presents eleven wooden guns outfitted with radios broadcasting declarations on freedom and transformation in our society. The broadcast is an audio montage composed from snippets and portions of speeches by Calvin Coolidge, Reagan, Obama, MLK, Enoch Powell, Malcolm X, MacArthur, George Wallace (former governor of Alabama), Barry Goldwater, William F. Buckley and Noam Chomsky – speeches that have helped define contemporary conservative vs liberal ideology. The audio montage is available online: http://ambriente.com/ideology/

Installing

Installing “On Transmitting Ideology” at El Museo’s Carmen Ana Unanue gallery, September 3rd, 2014

In Production – “Mediated Idols”

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Mediated Idols

Mediated Idols – work in progress

Yesterday, I had a studio visit with folks from Museo del Barrio which gave me an opportunity to assemble current work and talk about it. My focus over the last few months has been a combination of hand-drawn animations and wooden sculptures which will come together in a new media sculpture series titled “Mediated Idols.”

Earth Explosion

Earth Explosion – roughly a third of the stills from a short animation

About “Mediated Idols”
The editors of DE-WESTERNIZING MEDIA STUDIES, Curran and Park ask the following questions in the book’s introduction:
1. How do the media relate to the power structure of society?
2. What influences the media and where does control over the media lie?
3. How has the media influenced society?
4. What effect has media and new media had on the media system and society?

In considering these questions, my initial response is cannibalization. Historically, the cannibalization of one civilization by an emerging civilization. In contemporary reality, the transformation of highly mediated popular culture by either youth subcultures or ethnic specific cannibalizations that transform globalized pop culture in unexpected manners.

In creating the “Mediated Idols,” I am studying artifacts from the pre-Aztec city Teotihuacan that had far reaching influence geographically and through time. As I look at these Mesoamerican artifacts, I am as well studying contemporary popular cultural icons that fade only to reappear in new formats. “Mediated Idols” will combine the physicality of past artifacts with virtual representation and data of contemporary life. As stand alone sculptures, “Mediated Idols” will present greater attention to material and form than the “Undocumented Drones.” The animations will also have greater coherence with the sculptures.

Other images from the studio visit…

Studio Visit

Studio Visit, June 2014

from Somoza to Ortega

“from Somoza to Ortega”, roughly a quarter of the stills from a short animation

Written by ricardo

June 11th, 2014 at 9:57 am

Mart Howse Performing at Hunter College, April 4th, 7pm

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martinHowseFlyer

Arts Across the Curriculum and the Integrated Media Arts MFA Program at Hunter College will host a performance by Martin Howse on Friday April 4th at 7pm in the Black Box – Hunter North 543.

Martin Howse is a unique new media artist who builds his own electronics and writes his own programs for performance. Berlin-based researcher, artist, inventor and performer Martin Howse traverses the electromagnetic spectrum as a space for exploration that may be manipulated to generate sound and visual. Martin Howse leads “micro_research,” a mobile research platform exploring psychogeophysics and asking the questions of where precisely the plague known as software executes.

Recently the Czech cultural center Školská 28 described Martin Howse performance as

“heavily improvised, playing with the collapse of massed, barely functional salvaged equipment and software systems made manifest in sound/noise and image, Howse presents a complex, process-driven constructivist performance; the symphonic rise of the attempt to piece together fugal systematics is played out against the noise of collapse and machine crash at the deserted border of control.”

Written by ricardo

March 26th, 2014 at 8:52 am

Helsinki Web Sketches

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Helsinki Sketch

A composition with photography, three.js and rotoscope animation

Through the BOMBLOG, I just launched a series of compositions titled “Helsinki Web Sketches” that combine photos that I took during a residency at HIAP with WebGL code using three.js, rotoscope animations and video. Interact with the pages and click through them to see the various sketches.

The Helsinki Web Sketches are designed for modern desktop browsers that support WebGL.

Helsinki Web Sketches

Click the water to continue in this Sketch

Written by ricardo

December 16th, 2013 at 10:17 am

NSA Haiku by Grayson Earle

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NSA Haiku by Grayson Earle - nsahaiku.net

Artist and IMA MFA candidate Grayson Earle has just launched the NSA Haiku Generator. Set against a GIF-style rainbow sky background is a haiku composed of NSA watch words. The use of any of these 845 words or character combinations over internet communications can land one on the NSA’s terrorist watch list. Grayson Earle edited the list down to some 300 terms to construct haikus that poke fun at what seems like a ridiculously sweeping effort to construct a flawed terrorist watch list. As the artist states:

This web app uses the NSA’s database of terms which can land you as a suspected terrorist if you use them in electronic communication. Rather than being all ‘doom and gloom,’ I decided to make a game out of it. I’ve assigned each phrase a syllable count which enables you to create random haikus out of hundreds of words.

Click the haiku text to generate new haikus and then share them over various social media, to make the NSA list even more pointless.

The information page to the site also presents links to organizations that are taken a serious stance against the NSA monitoring of our electronic communications:
Fight For The Future
Electronic Frontier Foundation
Stop Watching.Us and the October 26th Rally in DC

Written by ricardo

October 23rd, 2013 at 9:43 am